DERELIKT Wiki exists because the game is about to launch and the public record is spread across a press centre, a PlayStation blog, store pages, a developer itch page and hands-on previews. This project collects the useful facts, labels the gaps and avoids filling them with fiction.
Independent, not official
This site is not affiliated with Visuwyg, Philipp Jensen, Hyperstrange, Sony, Valve, GOG or any official DERELIKT channel. We do not speak for the developer. We do not have a review build and we do not claim to have finished the full game.
Game screenshots and names are used for identification and commentary. The site’s logo, diagrams and interface are original. If you need official support, use the developer or publisher channels linked in the footer.
Why this site exists
A pre-release game creates a specific information problem: players want answers before the full build exists, while low-quality sites fill the gap with fake weapon stats, invented NPC biographies and made-up release times. That is especially tempting when the game has a demo and a small public footprint.
A useful field guide can still do real work:
- Track the confirmed release date and the platform differences.
- Explain the demo’s systems without turning every preview observation into a fact.
- Collect the confirmed weapon categories, glyph paths and NPC first lines.
- Clearly mark what is missing before launch.
- Provide a real countdown and store-link dashboard rather than a fake “unlock time”.
What we cover
The site covers the game overview, release status, demo, weapons and glyph system, enemies and hazards, confirmed characters, Von Neumann Outpost, system requirements, updates, FAQ and a release countdown. It does not have a full weapon-stat database, a complete bestiary, a level map or an ending guide, because those are not public.
The site will expand after launch with tested information. It will not create empty entity pages or invent numbers to look complete.
How the record is made
Primary sources come first: the publisher’s press centre, official storefronts, PlayStation.Blog, the developer’s itch page and Visuwyg’s portfolio. Named hands-on previews are used for demo observations and labelled as preview evidence. Every substantive page lists its sources. The editorial policyexplains the evidence labels and corrections; the source logis the master register.
This project uses assisted drafting and research tools to organise source material. That does not turn a preview guess into a developer statement. No page claims hands-on completion of the full game.
Funding and advertising
There are no ads, sponsored placements or affiliate links on this version of the site. If advertising is introduced later, it will be labelled and kept separate from editorial content. Advertisers will not get favourable coverage, rankings or scores.
Name note
This site covers DERELIKT, the narrative retro FPS developed by Visuwyg and published by Hyperstrange. The domain derelikt.wiki is an independent project, not an official publisher domain.
Similar-looking game names exist. When in doubt, check the official Steam, GOG, Epic or PlayStation listing linked from the homepage.
Corrections and contact
If a fact is wrong, send the page URL, the claim and a primary source with a date via the contact page. For image rights or privacy requests, include the relevant URL. We do not provide game support, review keys or technical help with the official game.
